LOTR News 02/20

  • Jackson feels bad for Baz
  • Hobbit thinking might be wise
  • Sierra Entertainment, Inc. Announces Development of J.R.R. Tolkien's The Hobbit Videogame for Nintendo GameCube

    Afma to honor New Line 'Ring Bearer' Bob Shaye with Lifetime Achievement Award
    Entertainment News Daily

    WHAT: AFMA, during its 2nd annual AFMA Honors Awards event, will recognize New Line Cinema founder Bob Shaye for his contributions to independent filmmaking in the wake of "Lord of the Rings" and its 13 Academy Award nominations. The evening will include red carpet arrivals, a cocktail reception and the awards ceremony, and will take place on the second day of the 22nd annual AFM (February 20-27).

    WHO: Bob Shaye, New Line Cinema founder, co-chairman and co-chief executive officer

    Cameron Diaz to present; also attending are cast and crew members of "Lord of the Rings," including Sean Astin and director Peter Jackson. Others expected to attend: James Coburn, Wes Craven, Stephen Dorff, Val Kilmer, Michelle Phillips, Brett Ratner and Michael York, and many more!

    WHERE: Fairmont Miramar Hotel
    101 Wilshire Blvd., Santa Monica
    (north of Loews Santa Monica Beach Hotel, headquarters of AFMA's American Film Market)

    WHEN: Thursday, February 21, 2002
    5:00 p.m. - Media check-in
    6:00 p.m. - Arrivals
    7:00 p.m. - Honors ceremony
    All media must be credentialed to cover this event.

    DETAILS: Founded in 1981, the American Film Market has grown steadily over the last two decades to become the largest motion picture market in the world. Tickets for the AFMA Honors event may be purchased by contacting AFMA at 310/446-1000 or www.afma.com .

    CONTACT: Allison McGuire Young / Lynda Dorf (310) 248-6120 / 248-6105


    Jackson feels bad for Baz
    Army Archerd
    Reuters

    How does "Lord of the Rings" helmer Peter Jackson feel about the fact that his "Moulin Rouge" counterpart, Baz Luhrmann, was not nominated for a directing Oscar?

    "Rings" received 13 nominations including best picture and director, while "Rouge" received eight nominations including best picture, but -- as has been chronicled and hotly commented on -- Luhrmann was omitted from the list of five directors.

    Jackson tells me, "We are sister films -- I've always regarded them as sister films, from New Zealand and Australia. And we both reinvented our two genres of film. No doubt about it, 'Moulin Rouge' was a tour de force for him. It's one of those quirks (of the voting) that there's only going to be five (nominated). It's the rules of the game. And I do feel bad for Baz."

    On another front, Jackson isn't concerned about the Academy's ruling that only three producers can accept for a winning film. "Rings" credits list four producers, five executive producers and two co-producers.

    "Let the Academy decide. Four had a legitimate role (as producer) so we prefer it (the decision) to be made by the Academy and we remain totally neutral. Each (producer) presided over a certain amount of time."

    So, he laughed, should it win as best picture, let the Oscar be "time-shared" by all. It wouldn't be easy to figure the time contributed by each since three films were shot simultaneously. The other two, "The Two Towers" and "The Return of the King," wrapped principal photography a year ago with only pickups to be made in June. "Towers" will be released in December.

    While he admits, "It was a great way to shoot this movie -- with the unity of the same cast, screenwriter, director -- it felt like the same piece of work, a continuation. But I would not do it again."

    Next? "A very small picture, and one at a time."

    Jackson, along with executive producer Mark Ordesky, co-scripter Philippa Boyens and thesp Sean Astin, appeared in a Q&A at the Simon Wiesenthal Center of Tolerance's Arts & Lecture program on Sunday. During the screening, they studied the museum's exhibits.

    "We were emotionally charged," Jackson told me as he pointed out the similarities between the theme of the museum of his film. "Tolkien was a humanitarian and he, too, said, you must learn from the past -- don't turn your back on what happened, but learn from it."

    He was most impressed by the audience. "They ranged from (ages) eight to nine to people in their 70s and 80s."

    Tuesday night he attended a screening hosted by Saul Zaentz in San Francisco. Zaentz has been with the film 30 years; Jackson said, "He has been our good shepherd." He's off to the BAFTAs in London, Sunday.


    Hobbit thinking might be wise
    Chet Rayno
    The Boston Globe

    first read J. R. R. Tolkien's ''The Lord of the Rings'' in the early 1960s. The maps of Middleearth attracted my interest. I had not previously heard of Tolkien, and his books were only beginning to become cult favorites of the college crowd.

    I was a graduate student at the time. As I read the books, I retold the tale in a much condensed version to a recurring gathering of children in the housing complex for married students in which I lived. They hung on every word of hobbits, elves, orcs and ents, and, of course, wise Gandalf and dashing Aragorn.

    In the 1990s, ''The Lord of the Rings'' was selected in four separate polls as the ''greatest book of the century.'' Now, with the first installment of Peter Jackson's epic three-part movie making a bid for Academy Awards, Tolkein seems assured a place in the 21st century, too.

    ''The Lord of the Rings'' is a classic story of good and evil - power, ambition, greed, courage and heroism. On the face of it, it is a magical tale set in a fantasy place in a mythic past, but that hasn't stopped any number of interpreters from finding in it lessons for our time. Tolkien wrote the Ring as his beloved England waged war against a Nazi empire that threatened to drag all the world into darkness. It is tempting to identify Sauron, the book's embodiment of unmitigated evil, with Hitler.

    But another character from the trilogy, perhaps more than Sauron, has contemporary relevance - the wizard Saruman, Gandalf's traitorous counterpart.

    Saruman professes to be interested in knowledge, but his real objective is control. Language and meaning are slippery on his tongue. Ends justify means, and he is willing to make an alliance with evil if it serves what he believes to be the greater good.

    When Saruman speaks, ''mostly [his listeners] remembered only that it was a delight to hear the voice speaking, all that it said seemed wise and reasonable, and desire awoke in them by swift agreement to seem wise themselves.'' One might be talking about the councils of Enron (a good Tolkienesque name if ever there was one) and the bubble of self-serving promotion that was that Houston energy giant before its collapse.

    ''We can bide our time,'' Saruman says, ''we can keep our thoughts in our hearts, deploring maybe evils done by the way, but approving the high and ultimate purpose: Knowledge, Rule, Order, all things that we have so far striven in vain to accomplish, hindered rather than helped by our weak and idle friends.''

    Hubris, moral pragmatism, and high-sounding doubletalk. Sauron, the Dark Lord, is the enemy we contend with abroad; Saruman, who calls himself Wise, is the enemy within ourselves.

    Not least in science.

    Knowledge, rule, order: These are the goals of science and its handmaiden technology. Worthy goals, too: Saruman's professed goals. As Tom Shippey noted in his study of Tolkien, Saruman is the consummate technologist. His name derives from the Old English searu, which means cunning, with connotations of metalwork and craft. Treebeard the Ent says of Saruman, ''He has a mind of metal and wheels.''

    In Saruman, the wheels spin out of control. Shippey writes of Saruman's treason: ''It starts as intellectual curiosity, develops as engineering skill, turns into greed and the desire to dominate, corrupts further into a hatred and contempt of the natural world, which goes beyond any rational desire to use it. Saruman's orcs start by felling trees for the furnaces, but they end up felling them for the fun of it.''

    Saruman's dream, which is often our own, is of a future techno-utopia contrived by human cunning. What we often get instead are fouled wildlife refuges, nuclear waste dumps, poisoned rivers, unbreathable air.

    Tolkien's answer to Saruman is the folksy Shire, home of the hobbits with fuzzy feet, a sort of pre-Industrial-Revolution English countryside untouched by the curse of iron or gold. But, of course, there can be no going back to a pretechnological past. Knowledge once learned cannot be unlearned. What can be done, will be done. As Gandalf says: ''It is wisdom to recognize necessity.''

    But Gandalf also says: ''He who breaks a thing to find out what it is has left the path of wisdom.'' What is required is a brake on hubris, an abiding love for the natural world, and a willingness to resist what Tolkien calls the ''bewilderment'' of treasure. The solution to our technological dilemma is nothing so simple (or so dangerous) as throwing a ring into the fire in which it was forged. But a little Hobbit pluck and Hobbit restraint might serve us well as we feel our way into an uncertain future, embracing the beneficent artifacts of knowledge, but holding fast to all things that live and breathe and grow.


    Sierra Entertainment, Inc. Announces Development of J.R.R. Tolkien's The Hobbit Videogame for Nintendo GameCube
    PR Newswire

    BELLEVUE, Wash., Feb. 19 /PRNewswire/ -- Sierra Entertainment, Inc., a studio of Vivendi Universal Publishing, today announced development of "The Hobbit," a videogame based on J.R.R. Tolkien's worldwide best-selling novel. The game is due to be released in 2003 for the Nintendo GameCube.

          "The Hobbit," developed by Austin, Texas-based Inevitable Entertainment, is a third-person action/adventure game set in the world of Middle-Earth. In the game, players take the persona of Bilbo Baggins, an unassuming hobbit who has been unwittingly thrust into an epic adventure. "Bringing the epic worlds described in Tolkien's works to life through a video game has been an amazing experience," said Russell Byrd, managing director at Inevitable Entertainment.

          "The Hobbit is one of the pre-eminent fantasy works of all time and is perfectly suited to be the inspiration for a great game," said Mike Ryder, president of Sierra Entertainment, Inc. "The book provides a tremendous amount of rich material from which we expect to make a fantasy game that lives up to the extremely high expectations of Tolkien's fans worldwide."

          Under its multi-year deal with Tolkien Enterprises, Sierra has exclusive rights to create video games based on J.R.R. Tolkien's literary work The Hobbit.

          J.R.R. Tolkien's The Hobbit and The Lord of the Rings have set the standard for fantasy writers and creators of epic worlds. The novels are massive best sellers, having sold close to 100 million copies worldwide and been translated into 26 different languages. The Lord of the Rings trilogy is the subject of three movies being created by New Line Cinema, the first of which, The Fellowship of the Ring, was released on December 19, 2001 and is one of the hottest movies of 2001/2002.


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